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Friday, October 17, 2003


Recommended Online Resources


The following are a list of some resource sites and online publications of value to anyone concerned with developing quality online courses. Many are related to distance or web-based education in higher education; however, there are also several relevant to work in the K-12 Virtual School space as well.

Concept to Classroom
– from Thirteen Ed Online and Disney Learning Partnership, includes workshops, discussions, etc. - http://www.thirteen.org/edonline/concept2class/index.html

Association for the Advancement of Computing in Education
- For articles relevant to building quality online courses, etc. -- http://www.aace.org/dl/

Asynchronous Learning Networks
- Major Distance Education organization - http://www.aln.org/

Copyright Crash Course, University of Texas
– short course on “Fair Use” etc.
http://www.utsystem.edu/ogc/intellectualproperty/cprtindx.htm

Distance Education Clearinghouse
- comprehensive and widely recognized resource
http://www.uwex.edu/disted/home.html

Moderator’s Homepage
- resources for moderators and facilitators of online discussion, hosted by mauri collins and Zane L. Berge -- http://www.emoderators.com/moderators.shtml

National Educational Technology Standards Project
- developing standards for effective use of technology to support Pre K-12 education -- http://cnets.iste.org/

Pew Symposia in Learning and Technology
– excellent monographs related to the intersection of learning and technology -- http://www.center.rpi.edu/PewSym1.html

Syllabus Magazine Online
– excellent resource for using technology in education, huge archive of articles on wide range of topics -- http://www.syllabus.com/index.asp

Teacher Magazine
– lots of articles related to technology in K-12 education and other areas of interest -- http://www.teachermagazine.org/

Teachers.Net
– more articles related to technology in K-12 education and other areas of interest, lots of lesson plans, projects, interaction with peers -- http://teachers.net/

WWW4Teachers
– online space for K-12 teachers using technology, lots of access to resources, material on Project-Based Learning, rubrics, Web-Quests -- http://www.4teachers.org/

Thursday, October 16, 2003





What Are Some of the Factors That Ensure Quality
in Online Programs and Courses?

Edward H. Ladon, Ph.D.
WCET PreConference on Best Practices


Technology
Reliability
24/7 Student tech support services
Security procedures
High interactivity
Broad accessibility

Planning
Mission statement
Business/Program plan
Technology plan
Marketing plan
Faculty development plan
Quality-assurance plan
Focus on enrollment and cost

Faculty
Initial faculty orientation
Ongoing faculty training
Realistic time allotted
Real-time consultation to faculty
Peer mentoring
Collaborative environment
Peer review process
Course development standards
Multidisciplinary course development team
Incentives for innovation
Rewards for superior performance
Participation in important decisions
Enthusiastic support of leadership
Adequate compensation

Content
Clear learning objectives
Learning modules adjusted for length & complexity
Use of active learning strategies
Use of cooperative learning activities
Clear expectations for performance
Tutorials, training for online research
High student-to-faculty interaction
High student-to-student interaction
Learning outcome oriented use of technology
Courses adapted to student learning styles
Consistency in design of courses
Responsive, timely feedback to users
Timely scoring of graded activities

Assessment & Evaluation
Repeated review of courses
Repeated review of learning outcomes
Consultation with stakeholders
Program evaluation early and ongoing

Student Support Services
Online library resources
Student advising services
Advising regarding required commitment
Written student orientation & training materials
Concern for ongoing retention

The Seven Principles Revisited:
Some Things Old and Some Things New


Edward H. Ladon, Ph.D.
edladon@yahoo.com

Below you will find the classic principles first described in Arthur Chickering and Zelda Gamson’s (1987) “Seven Principles of Good Practice in Undergraduate Education.”. This essay, which originally appeared in the March 1987 AAHE Bulletin, summarized several fundamental strategies that, according to 50 years of educational research, are essential to good practice. Along with each are some explanatory comments along with examples or illustrative points for applying the principles with online courses.


Principle 1: Good Practice Encourages Student- Faculty Contact

Frequent student-faculty contact in and out of classes is the most important factor in student motivation and involvement. Faculty concern helps students get through rough times and keep on working. Knowing a few faculty members well enhances students' intellectual commitment and encourages them to think about their own values and future plans. For example:


Online Office/Threaded Discussion set up for Faculty-Class discussion of general observations or questions about the course
"Chat time"/online office hours with faculty (at various times, scheduled weekly)
Use phone bridge for 1-to-1 or 1-to-many conferences
Pictures of faculty & students posted
Telephone access to instructor if necessary
Email (1 on 1 contact)
Faculty mentoring of various student-student activities
Provide short audio or video commentaries (e.g. 1 to 2-minute "Points to Ponder") embedded in text and/or beginning and/or end of units. (Check out new tool, Audio Blogs)
Group “Virtual Field Trip” visit with instructor to selected sites


Principle 2: Good Practice Encourages Cooperation Among Students

Learning is enhanced when it is more like a team effort than a solo race. Good learning, like good work, is collaborative and social, not competitive and isolated. Working with others often increases involvement in learning. Sharing one's own ideas and responding to others' reactions improves thinking and deepens understanding. For example:


Set up Threaded Discussion/Blog as a Virtual Café for student-student interaction
Threaded Discussion for discussion of every unit/key questions to be addressed
Class generated Web Resources list -- with site evaluation tool created by whole class and each site critiqued by students
Collaborative writing projects -- using Threaded Discussion or Collaborative Writing Tool like "Quick Doc ReviewSM"
Post papers in Document Sharing area/have students respond to each other's work
Have learning teams brainstorm in synchronous chat and then co-present findings in Threaded Discussion, or PowerPoint or a Web page to whole class
Games, case studies, simulations with competing teams
Online fairs at the end of the semester where each student or team could come to demonstrate their project.


Principle 3: Good Practice Encourages Active Learning

Learning is not a spectator sport. Students do not learn much just sitting in classes listening to teachers, memorizing pre-packaged assignments, and spitting out answers. They must talk about what they are learning, write about it, relate it to past experiences, and apply it to their daily lives. They must make what they learn part of themselves. For example:


Treaded Discussion - requiring multiple and quality responses to topics/question posted by teacher as well as peer comments
Debate on-line
Case Study Discussion
Log of observations and/or data
Journal recording of reflections or reactions
Group problem-solving with written document, slide presentation, or video product
Ask students to observe/experiment/gather data from work, home, community environments
Authentic tasks - simulations
Ask students to teach some content to peers
Time limited (24 hour) intensive online discussion with visiting faculty expert
Self-Assessment practice quizzes - games
Have students visit, observe and evaluate outside websites relevant to the weekly/unit topics at hand.


Principle 4: Good Practice Gives Prompt Feedback

Knowing what you know and don't know focuses learning. Students need appropriate feedback on performance to benefit from courses. In getting started, students need help in assessing existing knowledge and competence. In classes, students need frequent opportunities to perform and receive suggestions for improvement. At various points during college, and at the end, students need chances to reflect on what they have learned, what they still need to know, and how to assess themselves. For example:


Threaded Discussion in which instructor monitors and mentors conversations very regularly (e.g. daily).
Synchronous Chat group with office hours where the instructor is present-- ideally with small groups
Student chats that are archived where instructor reviews and provides feedback shortly after
Frequent testing or self-assessment activity upon entrance to course
Feedback forms on web site
One minute papers (via email) - having students report on "muddiest points" feedback to instructor followed by clarification to class within 24-48 hours.
Online Exams
Online Journal for 1-to-1 two-way feedback
Needs assessments - pre and post
Very promptly score and return graded exams or papers (e.g. within a few days).


Principle 5: Good Practice Emphasizes Time on Task

Time plus energy equals learning. Efficient time-management skills are critical for students and professionals alike. Allocating realistic amounts of time means effective learning for students and effective teaching for faculty. How an institution defines time expectations for students, faculty, administrators, and other professional staff can establish the basis for high performance for all. For example:


Know what your goals are and that the learners understand them as well.
Understand that there will be problems with the distance and technology along the way
Each online class should involve some sort of time-achievement expectation that is laid out at the beginning of the course--assign some content for out of class
Consider both time requirements of in and out of class activities
Encourage learners to participate in the time issue... Ask: we have "X" days left for this unit or "Y" minutes left in this chat, what do you want to do with it?
Ask students to help . . . Consider team approach and give up illusion of "doing it all." Have them assume roles (e.g. co-facilitator, recorder, summarizer) in group discussions.
Identify key concepts and how those will be taught. Given set amount of time, what can realistically be covered?
In creating interactive learning environment, it can be overwhelming to both the students and the teacher if the types of interaction required are too time consuming. Keep it realistic! Vary the types of interaction!


Principle 6: Good Practice Communicates High Expectations

Expect more and you will get it. High expectations are important for everyone, for the poorly prepared, for those unwilling to exert themselves, and for the bright and motivated. Expecting students to perform well becomes a self-fulfilling prophecy when teachers and institutions hold high expectations of themselves and make extra efforts. For example:


Clearly stated course syllabus
Provide "stellar" examples (of past student project, for example) for students to model
Work on climate setting/role modeling
Provide corrective feedback --state what you liked/didn't
Ask student to comment on what they are doing
Expect student to participate, and provide explicit statement of expectations
Celebrate in-class success --name student or group (i.e. give kudos)
Suggest extra readings-- which support key points
Try to make the assignments challenging, interesting, personally relevant to create intrinsic motivation
Set timelines and parameters clearly, right from the beginning of the term, and try to stick to them--at least within the boundaries of fairness and the humane.J


Principle 7: Good Practice Respects Diverse Talents and Ways of Learning

There are many roads to learning. People bring different talents and styles of learning to college. Brilliant students in the seminar room may be all thumbs in the lab or art studio. Students rich in hands-on experience may not do so well with theory. Students need the opportunity to show their talents and learn in ways that work for them. Then they can be pushed to learning in ways that do not come so easily.


Have students create Eportfolios, and allow diverse ways of demonstrating mastery of content
In the online setting, laboratory experiences can be provided by contracting with local high schools or community colleges to provide a Saturday lab experience
Some CD-Rom's that are available provide a simulated lab - such as anatomy, Myers-Briggs type of learning style
Use online simulations. A great deal of work in being done in this area and more are being developed daily.
Balance classroom activities for all styles (some books, some hands on, some visual)
Explain theory from "practical approach" first, then add the structural approach
Allow students to try new and different roles in all kinds of situation (group work, discussions, etc).



The above material is based in part on my work and partly excerpted from the following:
--- Implementing the Seven Principles: Technology as Lever – by Chickering and Ehrmann (1996). Source: http://www.tltgroup.org/programs/seven.html
--- Seven Principles of Good Teaching Practice – by James W. King of the University of Nebraska-Lincoln. Source: http://www.agron.iastate.edu/nciss/top



Pedagogical Design Checklist
Edward H. Ladon, Ph.D.
303.905.5566


The following checklist includes statements that describe some of the characteristics or components I would consider to be essential to “good” online course construction and teaching. ( Of course, as time goes by and technology changes, my thinking continues to change in this area as well).

I believe these items are important to think about as you develop courses, and I trust that you will find them worthy of your consideration. It is important to note that I am not suggesting that one has to use all the features listed to be successful. Nor have I listed everything one could think of. Some of these may not be appropriate for your course, your teaching style, your content or your objectives. They seem to work for instructors just getting started as well as teachers/trainers who want to critique first or second drafts of a course.

Course Homepage


___Includes a welcome statement on the Course Home Page.


___Provides brief text Course Overview/Introducing statement about the course.

___Provides clear steps for “getting started” with the course (what to do where to go).


___Prompts students to read the Syllabus carefully as their first assignment.


___Provides an image(s) that creates a visually inviting Homepage environment.

___Provides for general course discussion with a Class Lounge on the Course Homepage Left Navigation Area. (Or, Coffee Shop, Cyber Café, Water, Cooler, Class Lounge, Office, Q&A, etc)

___Provides supplementary link to audio or video introduction/welcome/course overview


Syllabus

The eCollege platform has seven default Syllabus categories: Instructor Information, Course Description, Course Objectives, Course Policies and Procedures, Grading Policies, Course Textbooks. These may be deleted. Additional Custom Items may be created.

___Provides instructor bio (if applicable) in “Instructor Information” (Make sure to scroll to bottom of this Syllabus category and click “Yes” by the “Display Instructor Information On Syllabus?”)

___Provides a detailed course description.


___Provides detailed course objectives/and or outcomes.


___Provides Course Policies and Procedures that, depending on the design of your course may include:

  • “Attendance” guidelines
  • Clear instructions on how student work should be submitted
  • Statement on when instructor will monitor and respond to emails (or other communication tools) and other email policies.
  • Additional policies and procedures relevant to the course and/or educational institution (e.g. plagiarism, academic honesty, disabilities accommodation, etc)
  • Provides clear directions with regard to navigating the course.
  • Reminder that the Helpdesk (Tel ###.###.####) is available 24x7 and can be contacted for any technical problems like pages not loading, connectivity problems, not able to view a video or hear an audio, things not working as they should.


___Provides a clear, detailed grading policy that may include:

  • A table of percentages of all grades or points that calculate a final course grade.
  • A table of percentages or total points corresponding with a grade.
  • An explanation of how assignments will be graded

    Units (The large white buttons in the Left Navigation Area. Can be named anything.)

    Each Unit Homepage

    ___Provides an introduction, an overview and/or objectives.

    ___Provides transition statement that bridges past activities and current ones.

    ___Gives clear instructions for navigating through the Unit, participating in it and reminders of how to turn assignments in (Email or Dropbox)

    ___ Provides relevant and interesting Unit titles.

    ___May include links to relevant Websites

    ___May include textbook reading assignments


    Content Presentation and Assignments (Generally presented in Content Items, which are the sub-topic bullets under the Unit Homepages).

    ___Includes presentation and lecture material (text, slides) that concisely convey your key points about the topic of the Unit

    ___Additional Resources: Employs hypertext links to WWW to amplify main points or to provide related supplementary, optional material. Or ask students to find websites related to Unit topic

    ___”Chunks” all Unit content into “digestible” segments for easier onscreen reading and comprehension.

    ___Text presentation is broken into short paragraphs for easier onscreen reading and comprehension.


    Interaction and Communication (if instructor-led)

    ___Encourages student-to-student interaction with Threaded Discussion &/or Chat assignments.

    ___Provides opportunities for one-on-one student-to-instructor interaction via email, Journal or Dropbox assignments

    ___Gives clear, detailed directions in assigning learning activities and how they will be submitted.

    ___Formulates thoughtful questions that elicit critical thinking in weekly threaded discussions, chats, and/or journal assignments.

    ___Encourages (requires) students in threaded discussions to respond to peer responses in addition to initial questions. Or asks for a minimum number of entries per week.


    Beyond Text Possibilities

    ___Provides relevant images (e.g. photos, diagrams, graphs, charts, maps) to illustrate concepts and to create a visually engaging environment

    ___Uses brief (e.g. 2-5 minutes) audio or video -- Expert Commentary, “Points to Ponder,” Demonstrations.

    ___Provides supplementary link to audio or video week introduction/ overview on Week Page

    ___Provides audio annotated text lectures or slideshows.


    Evaluation

    ___Uses a variety of measures to assess student learning and performance, beyond just exams and a paper (e.g. Journal entries, discussion posts, research projects, practice quizzes).

    ___Assessment: Gives significant weight (e.g. 20%-25%) to participation for threaded discussions and other collaborative efforts.

Note: I initially created this checklist as a workshop handout. I am grateful for the help of several colleagues at eCollege who assisted me as I revised several times. While it refers to aspects of the eCollege platform, much is applicable to other platforms as well.


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